The Health stat for a Zeus Dragon, with all Elements awoken (Divine, Light, Energy), at Level 50 is: So the Health stat for a Demonic Dragon at Level 30 is 38,376. The Health stat for a Demonic Dragon (Fire and Shadow) at Level 30 is: The equation for an individual level is fairly complex and is as follows: The Health stat grows in an exponential growth format. The following Dragons do not follow this formula and thus have their own Base Health. Base Health = 2 * (100 + (FireValue + PlantValue + WindValue)).The Ash Dragon is an Epic Dragon with Fire, Plant, and Wind Elements. Base Health = 2 * (100 + (MetalValue + VoidValue + EarthValue)).The Agent Dragon is an Epic Dragon with Metal, Void, and Earth Elements. If the Dragon is a Boss Dragon, the final result is multiplied by 4. The full equation for determining Base Health from Elements is:īase Health = 2 * (100 + (Sum of Element Values)) ![]() Any secondary Elements of a Legendary, Divine, Ancient or Tyrant Dragon apply after they have been awoken.ĭragons of the rarities Divine and up usually don’t follow this rule and have different values - see the Exceptions section. The "base" Health value with no Elements is 200. Earth, Water, Plant, Metal, Void, Light, Legendary, Primal, Divine, Ancient, and Tyrant Elements increase Health, while Fire, Wind, Energy, and Shadow Elements decrease it. ![]() The base Health value is affected by the Elements of the Dragon.
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